Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Victory
Ranked Solo/Duo · 208 days ago
2 / 11 / 12
K / D / A
31.8%
Kill participation
751.6
Damage / min
12,766g
387.6 gold / min
36
14 placed · 4 cleared
213
6.5 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryさくら#9090
Fiora · Top
2 / 11 / 12
31.8% KP
24,754
16% share
12,766g
213 CS · 6.5/m
Chisa#1130
Lee Sin · Jungle
8 / 8 / 11
43.2% KP
25,005
16.1% share
14,226g
184 CS · 5.6/m
YoneYiYasuo#感謝の心
Mel · Mid
4 / 9 / 6
22.7% KP
22,288
14.4% share
11,268g
210 CS · 6.4/m
kiko#0903
Tristana · ADC
27 / 7 / 6
75% KP
72,596
46.8% share
26,358g
304 CS · 9.2/m
Dolly#JP1
Yuumi · Support
3 / 6 / 30
75% KP
10,517
6.8% share
12,015g
21 CS · 0.6/m
Red side
DefeatNewMeta#TOP
Jayce · Top
13 / 10 / 7
48.8% KP
39,355
28.5% share
16,855g
277 CS · 8.4/m
sYuuus#JP1
Zaahen · Jungle
11 / 5 / 10
51.2% KP
31,893
23.1% share
15,014g
203 CS · 6.2/m
NewMeta#ADC
Zoe · Mid
8 / 6 / 9
41.5% KP
28,359
20.6% share
14,282g
237 CS · 7.2/m
あらいぐま#JP1
Smolder · ADC
3 / 9 / 9
29.3% KP
11,257
8.2% share
12,843g
208 CS · 6.3/m
0x7FFFFFFF#JP1
Brand · Support
6 / 14 / 14
48.8% KP
27,060
19.6% share
11,519g
67 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
