Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 207 days ago
9 / 4 / 4
K / D / A
38.2%
Kill participation
1,024.5
Damage / min
12,509g
454 gold / min
13
4 placed · 1 cleared
206
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat西の訪問者#KOR
Teemo · Top
3 / 7 / 3
46.2% KP
24,176
29.6% share
9,840g
188 CS · 6.8/m
我要验牌#十JQKA
Fizz · Jungle
4 / 7 / 4
61.5% KP
16,599
20.3% share
12,607g
211 CS · 7.7/m
でびる かてぃ#JP1
Zed · Mid
3 / 8 / 2
38.5% KP
19,678
24.1% share
10,089g
223 CS · 8.1/m
早該图图#0000
Sivir · ADC
2 / 5 / 2
30.8% KP
12,568
15.4% share
12,134g
242 CS · 8.8/m
PuchiMi#xoxo
Morgana · Support
1 / 7 / 4
38.5% KP
8,571
10.5% share
7,171g
31 CS · 1.1/m
Red side
VictoryIIlIllIlllIllllI#IlIll
Vayne · Top
3 / 2 / 4
20.6% KP
9,511
10.8% share
10,146g
170 CS · 6.2/m
finally#JGAP
Jarvan IV · Jungle
12 / 4 / 8
58.8% KP
28,399
32.1% share
16,083g
224 CS · 8.1/m
さくら#9090
Sylas · Mid
9 / 4 / 4
38.2% KP
28,225
31.9% share
12,509g
206 CS · 7.5/m
ニンビンユーユー#81201
Azir · ADC
6 / 2 / 3
26.5% KP
14,270
16.2% share
13,551g
256 CS · 9.3/m
tyt#1544
Karma · Support
4 / 1 / 15
55.9% KP
7,952
9% share
9,862g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
