Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 207 days ago
21 / 2 / 7
K / D / A
65.1%
Kill participation
1,620.8
Damage / min
14,587g
577.7 gold / min
23
7 placed · 4 cleared
229
9.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatbpTl2963#JPJP
Briar · Top
7 / 5 / 3
62.5% KP
23,156
33.7% share
12,681g
220 CS · 8.7/m
HikigayaJP#JP1
Master Yi · Jungle
3 / 8 / 0
18.8% KP
7,328
10.7% share
9,248g
162 CS · 6.4/m
陸海空DX#0001
Yasuo · Mid
1 / 12 / 1
12.5% KP
8,286
12% share
7,379g
147 CS · 5.8/m
jpBmNO#BmNO
Ezreal · ADC
5 / 9 / 6
68.8% KP
24,007
34.9% share
12,041g
157 CS · 6.2/m
Never Negative#黒みかん
Seraphine · Support
0 / 9 / 6
37.5% KP
6,018
8.7% share
6,525g
33 CS · 1.3/m
Red side
VictorySusatan#VOID
Garen · Top
4 / 3 / 1
11.6% KP
24,778
20.3% share
12,194g
236 CS · 9.3/m
ヤスさん#努努王者
Nunu & Willump · Jungle
6 / 5 / 12
41.9% KP
14,988
12.3% share
10,579g
135 CS · 5.3/m
さくら#9090
Lissandra · Mid
21 / 2 / 7
65.1% KP
40,925
33.6% share
14,587g
229 CS · 9.1/m
Gumiko#JP1
Corki · ADC
7 / 3 / 10
39.5% KP
20,721
17% share
12,506g
178 CS · 7/m
ssr#에스에스알
Rakan · Support
5 / 3 / 21
60.5% KP
20,401
16.7% share
9,404g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
