Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 205 days ago
9 / 13 / 6
K / D / A
32.6%
Kill participation
1,127.7
Damage / min
14,789g
426.6 gold / min
27
9 placed · 4 cleared
266
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryorobou#TTV
Gnar · Top
5 / 3 / 16
45.7% KP
37,594
21.9% share
16,064g
257 CS · 7.4/m
ぴょんしんゲーミング#ぴょんLん
Ambessa · Jungle
18 / 10 / 12
65.2% KP
51,773
30.2% share
20,992g
231 CS · 6.7/m
さくら#9090
Ryze · Mid
9 / 13 / 6
32.6% KP
39,093
22.8% share
14,789g
266 CS · 7.7/m
zhouhao#0730
Aphelios · ADC
12 / 11 / 10
47.8% KP
31,086
18.1% share
19,638g
232 CS · 6.7/m
Ellin#0000
Thresh · Support
2 / 9 / 24
56.5% KP
12,163
7.1% share
10,975g
28 CS · 0.8/m
Red side
Defeat小头爸爸靠死普累美羊羊勾引武大郎#Bx123
Tryndamere · Top
1 / 8 / 8
19.6% KP
17,768
10.3% share
13,769g
266 CS · 7.7/m
记在脑海里#5165
Viego · Jungle
21 / 12 / 7
60.9% KP
36,615
21.2% share
19,872g
247 CS · 7.1/m
リーグオブハゲ#JP1
Sylas · Mid
14 / 8 / 6
43.5% KP
48,129
27.9% share
16,046g
240 CS · 6.9/m
jpwMJP#2392
Ezreal · ADC
6 / 9 / 10
34.8% KP
37,075
21.5% share
15,445g
270 CS · 7.8/m
グレイラースY#JP1
Shaco · Support
4 / 9 / 20
52.2% KP
32,954
19.1% share
12,669g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
