Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 205 days ago
9 / 13 / 6
K / D / A
65.2%
Kill participation
1,442.4
Damage / min
15,281g
479.5 gold / min
19
11 placed · 1 cleared
240
7.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatなお美#JP12
Fiora · Top
1 / 10 / 5
26.1% KP
12,317
8.6% share
11,896g
211 CS · 6.6/m
Xiaoguokui#18280
Karthus · Jungle
8 / 10 / 3
47.8% KP
43,210
30.1% share
15,321g
229 CS · 7.2/m
さくら#9090
Corki · Mid
9 / 13 / 6
65.2% KP
45,966
32% share
15,281g
240 CS · 7.5/m
Ricardo M Lu#520
Kai'Sa · ADC
5 / 11 / 4
39.1% KP
30,146
21% share
14,580g
241 CS · 7.6/m
あらいぐま#JP1
Nami · Support
0 / 7 / 14
60.9% KP
11,830
8.2% share
9,417g
40 CS · 1.3/m
Red side
Victoryマンちゃん#1958
Cassiopeia · Top
14 / 3 / 9
45.1% KP
32,782
22.3% share
16,217g
277 CS · 8.7/m
Chisa#1130
Xin Zhao · Jungle
11 / 5 / 21
62.7% KP
30,167
20.5% share
16,619g
216 CS · 6.8/m
Apocalys#JP1
Aurora · Mid
11 / 6 / 12
45.1% KP
34,492
23.4% share
15,273g
233 CS · 7.3/m
akaros#そらか
Smolder · ADC
12 / 6 / 13
49% KP
33,662
22.9% share
17,512g
225 CS · 7.1/m
IIIIII#HGG0
Bard · Support
3 / 3 / 31
66.7% KP
16,023
10.9% share
11,406g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
