Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 205 days ago
4 / 4 / 13
K / D / A
58.6%
Kill participation
1,242.8
Damage / min
13,811g
441.7 gold / min
31
11 placed · 3 cleared
292
9.3 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXiaoguokui#18280
Olaf · Top
6 / 9 / 4
34.5% KP
25,461
21.8% share
12,608g
217 CS · 6.9/m
ぴょんしんゲーミング#ぴょんLん
Lee Sin · Jungle
11 / 8 / 9
69% KP
22,230
19% share
14,564g
207 CS · 6.6/m
さくら#9090
Orianna · Mid
4 / 4 / 13
58.6% KP
38,859
33.3% share
13,811g
292 CS · 9.3/m
おはよう#0000
Vayne · ADC
6 / 15 / 6
41.4% KP
21,138
18.1% share
12,115g
175 CS · 5.6/m
あらいぐま#JP1
Lulu · Support
2 / 6 / 15
58.6% KP
9,088
7.8% share
9,264g
48 CS · 1.5/m
Red side
VictoryRM stan account#EUW
Malphite · Top
2 / 4 / 13
35.7% KP
23,192
18.1% share
11,251g
207 CS · 6.6/m
我纵茕茕孑立 难避漫漫长夜#gg wp
Diana · Jungle
5 / 7 / 15
47.6% KP
20,781
16.2% share
13,914g
181 CS · 5.8/m
ぎょねこ#魚猫9
Zed · Mid
4 / 4 / 10
33.3% KP
18,901
14.7% share
12,604g
219 CS · 7/m
もゆのあめ#JP0
Tristana · ADC
15 / 7 / 14
69% KP
43,594
34% share
20,844g
231 CS · 7.4/m
すきのあめ#JP1
Pyke · Support
16 / 7 / 7
54.8% KP
21,735
17% share
14,023g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
