Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 169 days ago
1 / 4 / 4
K / D / A
29.4%
Kill participation
541.1
Damage / min
10,777g
339.8 gold / min
41
12 placed · 4 cleared
277
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBuff Zed Please#111
Tryndamere · Top
8 / 6 / 5
76.5% KP
35,200
36.3% share
14,235g
266 CS · 8.4/m
リニュアちゃんの旦那様#리뉴아
Jax · Jungle
5 / 5 / 4
52.9% KP
17,172
17.7% share
11,802g
198 CS · 6.2/m
さくら#9090
Ryze · Mid
1 / 4 / 4
29.4% KP
17,161
17.7% share
10,777g
277 CS · 8.7/m
RAVENCROW#JP1
Aurora · ADC
2 / 6 / 4
35.3% KP
21,569
22.3% share
11,292g
237 CS · 7.5/m
tisso86#JP1
Leona · Support
1 / 8 / 7
47.1% KP
5,802
6% share
7,723g
40 CS · 1.3/m
Red side
Victory意味不明#0119
Garen · Top
3 / 8 / 7
34.5% KP
15,634
14.3% share
11,933g
209 CS · 6.6/m
уwиκ#ywnk
Talon · Jungle
8 / 5 / 12
69% KP
23,911
21.9% share
15,979g
251 CS · 7.9/m
RUT0N#2007
Ahri · Mid
4 / 1 / 12
55.2% KP
20,382
18.6% share
13,648g
291 CS · 9.2/m
Jasper7se#CR1
Smolder · ADC
13 / 1 / 9
75.9% KP
35,720
32.7% share
19,441g
322 CS · 10.2/m
シューティングルフィ太郎#流れ星
Bard · Support
1 / 2 / 18
65.5% KP
13,724
12.5% share
8,835g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
