Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 164 days ago
11 / 6 / 13
K / D / A
51.1%
Kill participation
1,588.9
Damage / min
18,085g
488.6 gold / min
39
8 placed · 10 cleared
312
8.4 CS / min
Objective control
5
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShuka鼠#Rat
Aatrox · Top
2 / 7 / 9
23.4% KP
19,832
9.3% share
12,498g
220 CS · 5.9/m
ときめきマジカルサークル#aaaaa
Camille · Jungle
11 / 7 / 13
51.1% KP
35,281
16.6% share
18,419g
263 CS · 7.1/m
さくら#9090
Corki · Mid
11 / 6 / 13
51.1% KP
58,816
27.6% share
18,085g
312 CS · 8.4/m
이아니#4eua
Vel'Koz · ADC
17 / 5 / 21
80.9% KP
55,623
26.1% share
22,076g
299 CS · 8.1/m
ScriniK#JP1
Brand · Support
6 / 15 / 21
57.4% KP
43,300
20.3% share
13,300g
36 CS · 1/m
Red side
Defeatケリア志望者#gogo
Udyr · Top
6 / 7 / 10
40% KP
31,905
18.4% share
13,892g
268 CS · 7.2/m
ベネトリ#ごおんごd
Talon · Jungle
16 / 7 / 7
57.5% KP
52,218
30.1% share
19,184g
257 CS · 6.9/m
Recap#125
Cassiopeia · Mid
6 / 10 / 15
52.5% KP
36,766
21.2% share
15,529g
284 CS · 7.7/m
ジョコ#0168
Jinx · ADC
10 / 9 / 8
45% KP
37,117
21.4% share
17,784g
291 CS · 7.9/m
1234521#123
Tahm Kench · Support
2 / 14 / 18
50% KP
15,303
8.8% share
10,864g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
