Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 164 days ago
9 / 6 / 10
K / D / A
43.2%
Kill participation
1,186.9
Damage / min
12,774g
416.8 gold / min
28
6 placed · 6 cleared
217
7.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Top
7 / 7 / 5
37.5% KP
25,520
19% share
11,610g
196 CS · 6.4/m
January#봄이야
Karthus · Jungle
12 / 12 / 10
68.8% KP
52,755
39.3% share
16,320g
219 CS · 7.1/m
fumi41mr3#jp1
Viktor · Mid
1 / 9 / 4
15.6% KP
13,338
9.9% share
11,871g
219 CS · 7.1/m
eimmy#JP1
Yunara · ADC
0 / 7 / 4
12.5% KP
19,304
14.4% share
12,815g
272 CS · 8.9/m
福岡が好きです#いいね
Pyke · Support
12 / 9 / 12
75% KP
23,182
17.3% share
13,889g
18 CS · 0.6/m
Red side
Victoryケリア志望者#gogo
Udyr · Top
6 / 9 / 11
38.6% KP
28,038
21.8% share
11,486g
186 CS · 6.1/m
sigyn#1905
Graves · Jungle
18 / 11 / 9
61.4% KP
30,142
23.4% share
19,655g
250 CS · 8.2/m
さくら#9090
Aurora · Mid
9 / 6 / 10
43.2% KP
36,377
28.2% share
12,774g
217 CS · 7.1/m
我要验牌#7777
Smolder · ADC
10 / 2 / 7
38.6% KP
20,361
15.8% share
16,381g
252 CS · 8.2/m
ケサランパサラン#ケサラン
LeBlanc · Support
1 / 4 / 17
40.9% KP
13,903
10.8% share
9,235g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
