Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 164 days ago
7 / 2 / 0
K / D / A
23.3%
Kill participation
970
Damage / min
10,968g
509.3 gold / min
15
7 placed · 1 cleared
238
11.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatチェゴヤ#zzz
Yasuo · Top
0 / 5 / 2
18.2% KP
6,135
10.3% share
7,630g
164 CS · 7.6/m
January#봄이야
Nocturne · Jungle
2 / 7 / 1
27.3% KP
8,423
14.2% share
7,384g
123 CS · 5.7/m
福岡が好きです#いいね
Orianna · Mid
3 / 3 / 0
27.3% KP
15,617
26.3% share
8,831g
188 CS · 8.7/m
SUÝT NỮA THÌ#6th13
Lucian · ADC
5 / 8 / 1
54.5% KP
16,435
27.7% share
9,779g
182 CS · 8.5/m
이아니#4eua
Vel'Koz · Support
1 / 7 / 5
54.5% KP
12,803
21.5% share
6,369g
35 CS · 1.6/m
Red side
Victoryさくら#9090
Yone · Top
7 / 2 / 0
23.3% KP
20,888
28.6% share
10,968g
238 CS · 11.1/m
れいきら#れいきら
Nidalee · Jungle
7 / 0 / 9
53.3% KP
11,568
15.8% share
10,459g
165 CS · 7.7/m
酒寄彩葉#8000
Zed · Mid
9 / 3 / 5
46.7% KP
20,183
27.6% share
10,335g
170 CS · 7.9/m
Xa Mee Ra#1909
Kai'Sa · ADC
3 / 4 / 7
33.3% KP
10,250
14% share
9,951g
177 CS · 8.2/m
Flat Earther#capy
Rell · Support
4 / 2 / 15
63.3% KP
10,185
13.9% share
8,031g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
