Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 161 days ago
4 / 4 / 6
K / D / A
45.5%
Kill participation
478.6
Damage / min
12,571g
426.4 gold / min
26
12 placed · 6 cleared
272
9.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat今崎ホセ#1922
Camille · Top
1 / 3 / 2
18.8% KP
10,947
14.7% share
11,687g
259 CS · 8.8/m
愛煽島 流刑 15yo mov#0一17
Talon · Jungle
6 / 3 / 4
62.5% KP
19,093
25.7% share
12,898g
253 CS · 8.6/m
OTVA#jp2
Twisted Fate · Mid
2 / 2 / 7
56.3% KP
17,756
23.9% share
12,413g
238 CS · 8.1/m
Kibunyasan#JP1
Samira · ADC
5 / 8 / 4
56.3% KP
13,178
17.7% share
13,834g
246 CS · 8.3/m
キャタピー#Lv100
Malphite · Support
2 / 6 / 7
56.3% KP
13,387
18% share
7,782g
25 CS · 0.8/m
Red side
Victoryはにゃ#que
Gwen · Top
3 / 2 / 4
31.8% KP
14,845
19.3% share
12,097g
258 CS · 8.8/m
mokk#JP1
Warwick · Jungle
6 / 3 / 7
59.1% KP
14,450
18.8% share
12,564g
205 CS · 7/m
さくら#9090
Orianna · Mid
4 / 4 / 6
45.5% KP
14,111
18.4% share
12,571g
272 CS · 9.2/m
wusha1#JP1
Aphelios · ADC
7 / 6 / 8
68.2% KP
23,011
30% share
15,899g
296 CS · 10/m
いちにち六試合#まで7
Thresh · Support
2 / 1 / 15
77.3% KP
10,402
13.5% share
8,953g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
