Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 161 days ago
0 / 4 / 2
K / D / A
12.5%
Kill participation
546
Damage / min
8,826g
298 gold / min
21
8 placed · 0 cleared
241
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat斗魚TV丶檸檬人#JP1
Jayce · Top
2 / 8 / 1
18.8% KP
30,903
28.3% share
10,902g
262 CS · 8.8/m
May#0823
Talon · Jungle
6 / 6 / 4
62.5% KP
22,186
20.3% share
12,628g
200 CS · 6.8/m
さくら#9090
Orianna · Mid
0 / 4 / 2
12.5% KP
16,170
14.8% share
8,826g
241 CS · 8.1/m
ユメ先輩かわいいね専用アカウント#めちゃかわ
Xerath · ADC
5 / 2 / 8
81.3% KP
31,127
28.5% share
14,312g
273 CS · 9.2/m
젓가락#dd1
Seraphine · Support
3 / 5 / 6
56.3% KP
8,855
8.1% share
8,040g
39 CS · 1.3/m
Red side
VictoryRuneFactoryが大好きだ#YRA
Dr. Mundo · Top
4 / 1 / 7
44% KP
25,540
29.2% share
15,275g
298 CS · 10.1/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
10 / 1 / 5
60% KP
18,630
21.3% share
14,554g
230 CS · 7.8/m
有利区間#4256
Smolder · Mid
5 / 2 / 5
40% KP
19,624
22.4% share
12,593g
250 CS · 8.4/m
XYZDR2026#33222
Ziggs · ADC
5 / 5 / 5
40% KP
15,753
18% share
12,312g
215 CS · 7.3/m
DFM TaNa#DFM
Neeko · Support
1 / 7 / 10
44% KP
7,961
9.1% share
8,398g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
