Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 155 days ago
5 / 7 / 4
K / D / A
50%
Kill participation
544.6
Damage / min
10,384g
368.2 gold / min
27
8 placed · 3 cleared
216
7.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory反ワクjk#bee
Irelia · Top
3 / 3 / 5
30.8% KP
18,411
16.3% share
11,044g
228 CS · 8.1/m
ねくぐり#1207
Kayn · Jungle
4 / 1 / 13
65.4% KP
20,727
18.4% share
12,964g
230 CS · 8.2/m
A Kat#JP1
Karma · Mid
10 / 6 / 10
76.9% KP
45,633
40.5% share
12,978g
194 CS · 6.9/m
Jack#Fanbo
Caitlyn · ADC
6 / 4 / 10
61.5% KP
18,544
16.5% share
13,327g
222 CS · 7.9/m
Commie#JP1
Seraphine · Support
3 / 4 / 15
69.2% KP
9,405
8.3% share
8,803g
31 CS · 1.1/m
Red side
Defeatkirisummit#JP1
Kled · Top
2 / 5 / 6
44.4% KP
18,602
23.4% share
11,637g
236 CS · 8.4/m
布瑠部由良久八握剣異戒神将魔虚羅#GAKON
Ambessa · Jungle
6 / 5 / 4
55.6% KP
17,081
21.5% share
11,741g
185 CS · 6.6/m
さくら#9090
Ahri · Mid
5 / 7 / 4
50% KP
15,359
19.3% share
10,384g
216 CS · 7.7/m
覇王キティ#JP1
Swain · ADC
4 / 3 / 6
55.6% KP
19,972
25.1% share
10,592g
182 CS · 6.5/m
vividboy#rin
Blitzcrank · Support
1 / 6 / 9
55.6% KP
8,520
10.7% share
7,249g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
