Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 139 days ago
5 / 9 / 9
K / D / A
38.9%
Kill participation
654.2
Damage / min
10,420g
401.5 gold / min
20
7 placed · 2 cleared
196
7.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDtjr0310#JP1
Sion · Top
3 / 6 / 15
50% KP
18,982
16.8% share
10,764g
182 CS · 7/m
Novita#JP1
Lillia · Jungle
3 / 7 / 11
38.9% KP
21,092
18.6% share
11,024g
172 CS · 6.6/m
さくら#9090
Ahri · Mid
5 / 9 / 9
38.9% KP
16,977
15% share
10,420g
196 CS · 7.6/m
RuneFactoryが大好きだ#YRA
Xayah · ADC
25 / 4 / 5
83.3% KP
45,704
40.3% share
23,307g
246 CS · 9.5/m
GIGA KUJIRA KING#bosyo
Sett · Support
0 / 8 / 14
38.9% KP
10,514
9.3% share
8,308g
48 CS · 1.8/m
Red side
DefeatNarufoi#JP1
Urgot · Top
7 / 7 / 5
35.3% KP
19,087
15.8% share
9,753g
160 CS · 6.2/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
8 / 5 / 12
58.8% KP
23,734
19.6% share
11,293g
162 CS · 6.2/m
CRYO#クライオ
Ryze · Mid
11 / 4 / 10
61.8% KP
45,150
37.3% share
13,144g
240 CS · 9.2/m
jisyoku#2864
Kai'Sa · ADC
6 / 11 / 7
38.2% KP
24,707
20.4% share
11,784g
186 CS · 7.2/m
寒桜四天#唯一無二
Thresh · Support
2 / 9 / 17
55.9% KP
8,376
6.9% share
7,545g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
