Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 126 days ago
1 / 5 / 7
K / D / A
21.1%
Kill participation
445.1
Damage / min
8,264g
348.2 gold / min
16
8 placed · 1 cleared
175
7.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
Ambessa · Top
4 / 3 / 2
15.8% KP
12,364
15.5% share
9,477g
158 CS · 6.7/m
Ξ º ω º Ξ#3489
Rek'Sai · Jungle
10 / 4 / 16
68.4% KP
17,637
22.1% share
12,383g
161 CS · 6.8/m
さくら#9090
Ahri · Mid
1 / 5 / 7
21.1% KP
10,563
13.3% share
8,264g
175 CS · 7.4/m
JIWOO#0224
Aphelios · ADC
21 / 1 / 6
71.1% KP
32,177
40.4% share
17,331g
189 CS · 8/m
llelPara#JP1
Thresh · Support
2 / 2 / 26
73.7% KP
6,926
8.7% share
8,563g
26 CS · 1.1/m
Red side
Defeat木谷高明#JP1
Neeko · Top
3 / 5 / 4
46.7% KP
15,381
21% share
8,432g
173 CS · 7.3/m
hjny#JP1
Jayce · Jungle
6 / 7 / 6
80% KP
24,886
34% share
12,603g
152 CS · 6.4/m
CRYO#クライオ
Naafiri · Mid
4 / 7 / 4
53.3% KP
14,987
20.5% share
9,994g
203 CS · 8.6/m
RuneFactoryが大好きだ#YRA
Yunara · ADC
2 / 7 / 4
40% KP
12,284
16.8% share
11,282g
214 CS · 9/m
BURNING UP FOR U#08sup
Camille · Support
0 / 12 / 3
20% KP
5,743
7.8% share
5,606g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
