Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 106 days ago
3 / 15 / 12
K / D / A
57.7%
Kill participation
407.4
Damage / min
8,612g
288.8 gold / min
96
40 placed · 9 cleared
35
1.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChoooovy#JP69
Gangplank · Top
8 / 3 / 7
31.9% KP
44,558
31.9% share
14,894g
260 CS · 8.7/m
織田信奈#織田家
Ivern · Jungle
9 / 2 / 17
55.3% KP
20,690
14.8% share
15,224g
225 CS · 7.5/m
Halation#UMI
Nunu & Willump · Mid
8 / 11 / 7
31.9% KP
22,835
16.4% share
10,879g
162 CS · 5.4/m
ごんぴ#404
Ezreal · ADC
8 / 6 / 13
44.7% KP
26,413
18.9% share
14,104g
214 CS · 7.2/m
unkoman#unkow
Jarvan IV · Support
14 / 4 / 19
70.2% KP
25,119
18% share
14,596g
59 CS · 2/m
Red side
DefeatJune2341#1523
Ambessa · Top
3 / 7 / 3
23.1% KP
21,303
20.8% share
10,776g
213 CS · 7.1/m
all we known#mimi
Vi · Jungle
7 / 9 / 8
57.7% KP
21,303
20.8% share
13,109g
182 CS · 6.1/m
La lino#aNa
Xerath · Mid
6 / 8 / 5
42.3% KP
21,647
21.1% share
12,208g
209 CS · 7/m
yuyo#EUW9
Senna · ADC
7 / 8 / 8
57.7% KP
26,001
25.4% share
13,456g
187 CS · 6.3/m
Officialソナ男dism#2026
Sona · Support
3 / 15 / 12
57.7% KP
12,147
11.9% share
8,612g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
