Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Victory
Ranked Solo/Duo · 106 days ago
4 / 5 / 32
K / D / A
81.8%
Kill participation
734
Damage / min
12,848g
367.8 gold / min
120
47 placed · 14 cleared
51
1.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateternity#6404
Olaf · Top
9 / 5 / 7
51.6% KP
33,125
24.4% share
15,660g
277 CS · 7.9/m
Ruke74#9031
Riven · Jungle
11 / 10 / 4
48.4% KP
25,006
18.4% share
16,502g
222 CS · 6.4/m
就这水平也敢来#带我去王者
Twisted Fate · Mid
0 / 10 / 16
51.6% KP
24,372
18% share
12,063g
198 CS · 5.7/m
Katsu#BRJP1
Lucian · ADC
9 / 9 / 10
61.3% KP
39,675
29.2% share
20,059g
276 CS · 7.9/m
エーテルの風が吹き始めた#4948
Bard · Support
2 / 10 / 17
61.3% KP
13,551
10% share
10,165g
24 CS · 0.7/m
Red side
Victory諸 君#yr1
Garen · Top
7 / 6 / 7
31.8% KP
26,255
15.8% share
12,994g
216 CS · 6.2/m
canwin#3861
Zyra · Jungle
12 / 8 / 16
63.6% KP
41,694
25.1% share
17,803g
301 CS · 8.6/m
Raharl#JP1
Hwei · Mid
10 / 5 / 17
61.4% KP
35,703
21.5% share
15,756g
249 CS · 7.1/m
つきかみ#8339
Jhin · ADC
11 / 7 / 18
65.9% KP
36,529
22% share
17,353g
248 CS · 7.1/m
Officialソナ男dism#2026
Sona · Support
4 / 5 / 32
81.8% KP
25,642
15.5% share
12,848g
51 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
