Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Victory
Ranked Solo/Duo · 96 days ago
2 / 10 / 21
K / D / A
54.8%
Kill participation
551.3
Damage / min
9,891g
348.9 gold / min
86
34 placed · 7 cleared
31
1.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjisyoku#2864
Vayne · Top
2 / 9 / 9
26.2% KP
12,034
10.8% share
9,981g
158 CS · 5.6/m
インド人#ぞうさん
Bel'Veth · Jungle
7 / 4 / 12
45.2% KP
17,458
15.6% share
14,988g
232 CS · 8.2/m
黎明丶刀锋之影cc#새 벽
Fizz · Mid
13 / 5 / 9
52.4% KP
34,806
31.2% share
16,786g
233 CS · 8.2/m
形影相吊#666
Viego · ADC
18 / 8 / 9
64.3% KP
31,785
28.5% share
17,730g
186 CS · 6.6/m
Officialソナ男dism#2026
Sona · Support
2 / 10 / 21
54.8% KP
15,628
14% share
9,891g
31 CS · 1.1/m
Red side
Defeatminaponzu#JP1
Malphite · Top
4 / 5 / 13
47.2% KP
21,774
18.9% share
11,299g
191 CS · 6.7/m
Lay#0414
Kayn · Jungle
7 / 7 / 9
44.4% KP
22,817
19.9% share
11,506g
142 CS · 5/m
Calcasey#001
Veigar · Mid
11 / 8 / 3
38.9% KP
22,304
19.4% share
13,735g
222 CS · 7.8/m
フェルン#魔法師
Viktor · ADC
6 / 9 / 16
61.1% KP
29,906
26% share
13,370g
175 CS · 6.2/m
Shun kei#JPN1
Locke · Support
8 / 13 / 16
66.7% KP
18,142
15.8% share
11,155g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
