Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 96 days ago
3 / 13 / 8
K / D / A
57.9%
Kill participation
567.4
Damage / min
7,385g
291.5 gold / min
60
37 placed · 2 cleared
29
1.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFOX82#JP6
Gwen · Top
8 / 6 / 2
52.6% KP
28,499
31.1% share
12,420g
207 CS · 8.2/m
1945年8月15日#2026
Graves · Jungle
5 / 9 / 8
68.4% KP
22,098
24.1% share
11,175g
175 CS · 6.9/m
LBV1806#8000
Aurora · Mid
2 / 8 / 5
36.8% KP
15,333
16.7% share
8,846g
167 CS · 6.6/m
かいっちょ#かいっちょ
Aphelios · ADC
1 / 8 / 8
47.4% KP
11,373
12.4% share
9,317g
187 CS · 7.4/m
Officialソナ男dism#2026
Sona · Support
3 / 13 / 8
57.9% KP
14,373
15.7% share
7,385g
29 CS · 1.1/m
Red side
Victoryメンヘラ病み系ラーメン家系#529
Renekton · Top
3 / 3 / 9
27.3% KP
21,793
19.4% share
10,480g
182 CS · 7.2/m
AxaEor#JP2
Sylas · Jungle
16 / 3 / 9
56.8% KP
33,997
30.3% share
17,873g
234 CS · 9.2/m
形影相吊#666
Viego · Mid
16 / 2 / 8
54.5% KP
27,182
24.2% share
15,697g
188 CS · 7.4/m
고기만두#KR54
Seraphine · ADC
3 / 5 / 15
40.9% KP
12,155
10.8% share
11,302g
196 CS · 7.7/m
天才剑修#巧克力
Pantheon · Support
6 / 6 / 16
50% KP
17,058
15.2% share
9,323g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
