Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 96 days ago
3 / 10 / 3
K / D / A
60%
Kill participation
399.7
Damage / min
6,152g
299.9 gold / min
53
23 placed · 5 cleared
24
1.2 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory怜 愛#0202
Ambessa · Top
6 / 3 / 4
26.3% KP
19,399
25.3% share
9,981g
183 CS · 8.9/m
noaaa327#卡特剑圣
Master Yi · Jungle
14 / 0 / 7
55.3% KP
19,160
25% share
13,799g
183 CS · 8.9/m
Deep Dark Ryze#9999
Ryze · Mid
7 / 3 / 4
28.9% KP
17,015
22.2% share
11,027g
183 CS · 8.9/m
たけのこの里#1981
LeBlanc · ADC
6 / 2 / 10
42.1% KP
13,184
17.2% share
11,192g
177 CS · 8.6/m
ハメ仲間#VN69
Rell · Support
5 / 2 / 21
68.4% KP
8,027
10.5% share
8,333g
29 CS · 1.4/m
Red side
Defeatsoumendaisuki#JP1
Warwick · Top
2 / 9 / 2
40% KP
11,549
23.6% share
6,507g
131 CS · 6.4/m
にゃにゃにゃ にゃにゃにゃ#にゃにゃ
Bel'Veth · Jungle
1 / 5 / 4
50% KP
6,015
12.3% share
7,184g
117 CS · 5.7/m
2000y#JP1
Vex · Mid
2 / 6 / 3
50% KP
10,072
20.6% share
7,489g
180 CS · 8.8/m
고기만두#KR54
Ezreal · ADC
2 / 8 / 3
50% KP
13,033
26.7% share
7,133g
127 CS · 6.2/m
Officialソナ男dism#2026
Sona · Support
3 / 10 / 3
60% KP
8,200
16.8% share
6,152g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
