Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 94 days ago
3 / 12 / 9
K / D / A
41.4%
Kill participation
392.2
Damage / min
9,663g
286.7 gold / min
93
46 placed · 8 cleared
34
1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLORD MASTER KING#Azhy
Irelia · Top
12 / 7 / 3
51.7% KP
30,572
27.1% share
18,521g
321 CS · 9.5/m
大田JAPAN#JP1
Shyvana · Jungle
4 / 7 / 7
37.9% KP
20,656
18.3% share
13,422g
212 CS · 6.3/m
Veraku#0717
Riven · Mid
5 / 11 / 7
41.4% KP
20,335
18% share
14,560g
212 CS · 6.3/m
てっこおおおおお#JP1
Ziggs · ADC
5 / 8 / 6
37.9% KP
28,170
24.9% share
14,768g
272 CS · 8.1/m
Officialソナ男dism#2026
Sona · Support
3 / 12 / 9
41.4% KP
13,216
11.7% share
9,663g
34 CS · 1/m
Red side
VictoryDtjr0310#JP1
Darius · Top
7 / 6 / 14
47.7% KP
22,335
16.2% share
14,532g
216 CS · 6.4/m
jisoo#bp777
Talon · Jungle
15 / 6 / 11
59.1% KP
32,268
23.4% share
19,987g
304 CS · 9/m
Reshiram#0307
Yasuo · Mid
10 / 4 / 9
43.2% KP
23,744
17.2% share
15,877g
289 CS · 8.6/m
しゅんた1106#JP1
Xerath · ADC
6 / 7 / 14
45.5% KP
32,642
23.7% share
14,610g
260 CS · 7.7/m
woossub#woo
Annie · Support
6 / 6 / 26
72.7% KP
26,811
19.5% share
12,966g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
