Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Victory
Ranked Solo/Duo · 88 days ago
2 / 12 / 19
K / D / A
77.8%
Kill participation
573.5
Damage / min
10,220g
306.6 gold / min
97
43 placed · 9 cleared
28
0.8 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLillian#4585
Dr. Mundo · Top
2 / 6 / 5
25.9% KP
27,628
22.4% share
14,703g
295 CS · 8.9/m
神戸大学#kobe
Ekko · Jungle
5 / 8 / 10
55.6% KP
16,739
13.6% share
13,495g
201 CS · 6/m
ratyisu#JP1
Azir · Mid
9 / 1 / 11
74.1% KP
31,730
25.8% share
16,349g
297 CS · 8.9/m
ReKees#DIOV
Jhin · ADC
9 / 7 / 11
74.1% KP
27,986
22.7% share
17,697g
228 CS · 6.8/m
Officialソナ男dism#2026
Sona · Support
2 / 12 / 19
77.8% KP
19,116
15.5% share
10,220g
28 CS · 0.8/m
Red side
DefeatGGarizz#ゴリラ
Ambessa · Top
5 / 2 / 6
32.4% KP
41,896
25.1% share
14,474g
289 CS · 8.7/m
Kitsune#526
Naafiri · Jungle
18 / 6 / 4
64.7% KP
49,137
29.4% share
17,775g
244 CS · 7.3/m
あゆみ#シーシャ
Orianna · Mid
3 / 5 / 9
35.3% KP
19,699
11.8% share
11,828g
218 CS · 6.5/m
JP Deft#JP2
Kai'Sa · ADC
4 / 6 / 10
41.2% KP
38,746
23.2% share
14,942g
261 CS · 7.8/m
coldrain#FTTT
Pyke · Support
4 / 8 / 11
44.1% KP
17,654
10.6% share
10,380g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
