Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 79 days ago
1 / 8 / 7
K / D / A
88.9%
Kill participation
317.3
Damage / min
7,897g
276.8 gold / min
89
41 placed · 8 cleared
54
1.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat霧の森道#きりみち
Tryndamere · Top
1 / 7 / 3
44.4% KP
11,449
18.8% share
9,303g
198 CS · 6.9/m
とうわ#CN1
Talon · Jungle
4 / 6 / 2
66.7% KP
12,646
20.8% share
11,017g
199 CS · 7/m
2000y#JP1
LeBlanc · Mid
3 / 5 / 1
44.4% KP
17,621
29% share
11,162g
250 CS · 8.8/m
あるまちTwitch#Ttv
Seraphine · ADC
0 / 6 / 5
55.6% KP
10,013
16.5% share
10,031g
230 CS · 8.1/m
Officialソナ男dism#2026
Sona · Support
1 / 8 / 7
88.9% KP
9,055
14.9% share
7,897g
54 CS · 1.9/m
Red side
Victoryコリラックマ#すきS2
Shen · Top
6 / 2 / 9
46.9% KP
22,896
21.3% share
11,402g
186 CS · 6.5/m
學無止境#Only
Hecarim · Jungle
11 / 0 / 5
50% KP
20,475
19% share
16,696g
308 CS · 10.8/m
ZEDKlNG#Kr2
Viktor · Mid
5 / 1 / 7
37.5% KP
25,639
23.8% share
12,803g
248 CS · 8.7/m
ezman#JP1
Kai'Sa · ADC
7 / 3 / 10
53.1% KP
29,149
27.1% share
17,455g
253 CS · 8.9/m
woossub#woo
Annie · Support
3 / 3 / 10
40.6% KP
9,351
8.7% share
8,942g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
