Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 79 days ago
10 / 14 / 15
K / D / A
47.2%
Kill participation
690.6
Damage / min
12,497g
400.5 gold / min
51
28 placed · 3 cleared
42
1.3 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2000y#JP1
Vex · Top
11 / 8 / 6
37.8% KP
36,683
26.4% share
13,698g
209 CS · 6.7/m
もゆのあめ#JP0
Talon · Jungle
6 / 9 / 10
35.6% KP
23,019
16.6% share
14,038g
252 CS · 8.1/m
元婴修士#Travi
Tryndamere · Mid
9 / 9 / 8
37.8% KP
40,961
29.5% share
16,397g
267 CS · 8.6/m
かいっちょ#かいっちょ
Caitlyn · ADC
5 / 14 / 7
26.7% KP
18,014
13% share
12,606g
219 CS · 7/m
すきのあめ#JP1
Lux · Support
14 / 14 / 12
57.8% KP
20,096
14.5% share
14,367g
25 CS · 0.8/m
Red side
Victorysnowrabbit#2800
Malphite · Top
2 / 8 / 10
22.6% KP
17,202
13.4% share
9,766g
162 CS · 5.2/m
たいくつひと#JP1
Graves · Jungle
19 / 6 / 11
56.6% KP
32,291
25.2% share
20,178g
245 CS · 7.9/m
夏菜やまとの弟#Twtv
Katarina · Mid
12 / 8 / 9
39.6% KP
27,262
21.3% share
15,658g
206 CS · 6.6/m
chico#JP1
Syndra · ADC
10 / 9 / 15
47.2% KP
29,627
23.2% share
16,123g
263 CS · 8.4/m
Officialソナ男dism#2026
Sylas · Support
10 / 14 / 15
47.2% KP
21,548
16.8% share
12,497g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
