Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 72 days ago
12 / 3 / 21
K / D / A
78.6%
Kill participation
1,156.2
Damage / min
15,472g
541 gold / min
39
10 placed · 7 cleared
245
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかなう#burin
K'Sante · Top
8 / 8 / 4
63.2% KP
31,906
41.3% share
13,036g
225 CS · 7.9/m
悪 魔#わたしの
Viego · Jungle
6 / 10 / 4
52.6% KP
18,540
24% share
12,611g
200 CS · 7/m
Jhikill#JP1
Twisted Fate · Mid
0 / 9 / 3
15.8% KP
7,528
9.7% share
9,138g
176 CS · 6.2/m
V1 Arashi#華やか
Yasuo · ADC
5 / 8 / 5
52.6% KP
13,059
16.9% share
12,461g
229 CS · 8/m
Mokurooo#NKG
Alistar · Support
0 / 8 / 13
68.4% KP
6,193
8% share
7,694g
24 CS · 0.8/m
Red side
Victoryアンバサ#jp2
Ambessa · Top
4 / 4 / 15
45.2% KP
23,110
19.5% share
11,417g
196 CS · 6.9/m
焼きそばパンMID#2K1M
Locke · Jungle
18 / 3 / 16
81% KP
32,690
27.6% share
18,463g
208 CS · 7.3/m
Officialソナ男dism#2026
Jayce · Mid
12 / 3 / 21
78.6% KP
33,068
27.9% share
15,472g
245 CS · 8.6/m
Blue#KYG0
Mel · ADC
8 / 5 / 16
57.1% KP
21,186
17.9% share
13,832g
222 CS · 7.8/m
NaiNa#4422
Nautilus · Support
0 / 4 / 31
73.8% KP
8,589
7.2% share
8,487g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
