Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 72 days ago
3 / 5 / 23
K / D / A
54.2%
Kill participation
1,064.1
Damage / min
10,903g
408.1 gold / min
14
5 placed · 2 cleared
162
6.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyyyyyyyyyy#1234
Gnar · Top
8 / 9 / 9
35.4% KP
25,177
17.4% share
13,089g
177 CS · 6.6/m
Van#Ohayo
Kindred · Jungle
21 / 8 / 11
66.7% KP
40,465
27.9% share
16,658g
188 CS · 7/m
Officialソナ男dism#2026
Sylas · Mid
3 / 5 / 23
54.2% KP
28,430
19.6% share
10,903g
162 CS · 6.1/m
No Face#815
Nilah · ADC
10 / 7 / 6
33.3% KP
24,709
17.1% share
15,142g
195 CS · 7.3/m
soccer0304yakyuu#君に凛ぐす
Miss Fortune · Support
6 / 9 / 16
45.8% KP
26,062
18% share
10,513g
53 CS · 2/m
Red side
Defeat悪 魔#わたしの
Poppy · Top
7 / 8 / 5
31.6% KP
29,163
26.5% share
11,804g
191 CS · 7.1/m
かなう#burin
Warwick · Jungle
9 / 11 / 10
50% KP
16,086
14.6% share
10,596g
122 CS · 4.6/m
焼きそばパンMID#2K1M
Ekko · Mid
9 / 11 / 10
50% KP
27,070
24.6% share
11,798g
144 CS · 5.4/m
Six Feet Under#V I
Katarina · ADC
10 / 5 / 6
42.1% KP
19,849
18.1% share
12,314g
143 CS · 5.4/m
Sombra#jp8
Camille · Support
3 / 13 / 16
50% KP
17,786
16.2% share
8,755g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
