Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 71 days ago
4 / 6 / 5
K / D / A
42.9%
Kill participation
658.1
Damage / min
9,881g
381 gold / min
13
6 placed · 2 cleared
227
8.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat悪 魔#わたしの
Poppy · Top
0 / 7 / 6
28.6% KP
13,998
19.7% share
8,969g
181 CS · 7/m
Van#Ohayo
Lee Sin · Jungle
13 / 2 / 4
81% KP
21,231
29.9% share
13,219g
180 CS · 6.9/m
Officialソナ男dism#2026
Orianna · Mid
4 / 6 / 5
42.9% KP
17,066
24.1% share
9,881g
227 CS · 8.8/m
ダンくん#765
Ashe · ADC
3 / 3 / 6
42.9% KP
7,096
10% share
11,543g
208 CS · 8/m
ruler#Purin
Vi · Support
1 / 6 / 10
52.4% KP
11,512
16.2% share
7,217g
21 CS · 0.8/m
Red side
Victoryyyyyyyyyyy#1234
Garen · Top
10 / 1 / 8
75% KP
26,370
32.2% share
14,836g
225 CS · 8.7/m
ThunderD#FGN
Nocturne · Jungle
1 / 4 / 9
41.7% KP
9,449
11.6% share
10,170g
202 CS · 7.8/m
焼きそばパンMID#2K1M
Locke · Mid
7 / 6 / 4
45.8% KP
18,937
23.2% share
10,500g
159 CS · 6.1/m
Clockday#9560
Xerath · ADC
1 / 4 / 10
45.8% KP
14,517
17.8% share
9,925g
200 CS · 7.7/m
BTS JHIN#JP4
Jhin · Support
5 / 6 / 9
58.3% KP
12,504
15.3% share
8,271g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
