Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 71 days ago
9 / 2 / 9
K / D / A
50%
Kill participation
1,395.7
Damage / min
11,153g
572.9 gold / min
14
7 placed · 1 cleared
186
9.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアンバサ#jp2
Ambessa · Top
1 / 6 / 2
20% KP
9,549
20.5% share
6,111g
121 CS · 6.2/m
忘却の女神Oblivionis#TGW
Kayn · Jungle
7 / 10 / 2
60% KP
10,934
23.4% share
9,355g
80 CS · 4.1/m
vinaka#009
Twisted Fate · Mid
3 / 7 / 2
33.3% KP
7,573
16.2% share
7,506g
149 CS · 7.7/m
くむお#JP1
Ezreal · ADC
4 / 7 / 3
46.7% KP
12,299
26.4% share
7,607g
132 CS · 6.8/m
chico#JP1
Bard · Support
0 / 6 / 7
46.7% KP
6,296
13.5% share
4,919g
13 CS · 0.7/m
Red side
Victory白黒抹茶あがりコーヒーゆずさくら#青柳うゐろ
Quinn · Top
7 / 4 / 6
36.1% KP
20,784
26.9% share
9,391g
149 CS · 7.7/m
永遠の愛#青いバラ
Viego · Jungle
15 / 2 / 1
44.4% KP
12,166
15.8% share
12,063g
182 CS · 9.3/m
Officialソナ男dism#2026
Syndra · Mid
9 / 2 / 9
50% KP
27,170
35.2% share
11,153g
186 CS · 9.6/m
Clockday#9560
Xerath · ADC
5 / 4 / 10
41.7% KP
12,265
15.9% share
9,440g
153 CS · 7.9/m
imp#irnp
Karma · Support
0 / 3 / 17
47.2% KP
4,835
6.3% share
5,712g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
