Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 71 days ago
13 / 4 / 9
K / D / A
57.9%
Kill participation
1,054.2
Damage / min
16,979g
652.6 gold / min
32
5 placed · 6 cleared
226
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBangha#TOP
Dr. Mundo · Top
8 / 5 / 3
39.3% KP
21,067
24.9% share
11,162g
204 CS · 7.8/m
テイエムピヨピヨー#UMA
Jarvan IV · Jungle
3 / 11 / 9
42.9% KP
13,589
16% share
10,049g
159 CS · 6.1/m
likezeka#ゼ カ
Cassiopeia · Mid
10 / 4 / 5
53.6% KP
24,110
28.4% share
12,719g
215 CS · 8.3/m
ezman#JP1
Kai'Sa · ADC
6 / 7 / 5
39.3% KP
15,586
18.4% share
13,067g
205 CS · 7.9/m
とぷてぃ#ENTP
Vi · Support
1 / 11 / 10
39.3% KP
10,396
12.3% share
7,076g
24 CS · 0.9/m
Red side
Victory炉芯终曲#PRTS
Ambessa · Top
7 / 4 / 7
36.8% KP
47,032
33% share
12,468g
202 CS · 7.8/m
Officialソナ男dism#2026
Jayce · Jungle
13 / 4 / 9
57.9% KP
27,426
19.2% share
16,979g
226 CS · 8.7/m
あきらめない#7933
Aurora · Mid
8 / 4 / 7
39.5% KP
29,771
20.9% share
11,505g
177 CS · 6.8/m
Asuki#JP1
Kindred · ADC
6 / 7 / 13
50% KP
23,741
16.7% share
12,519g
179 CS · 6.9/m
Ddwwd#9679
Pantheon · Support
4 / 9 / 14
47.4% KP
14,584
10.2% share
8,310g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
