Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 71 days ago
10 / 7 / 10
K / D / A
69%
Kill participation
800.9
Damage / min
10,846g
362.5 gold / min
100
54 placed · 3 cleared
28
0.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxkxk#JP1
Riven · Top
4 / 3 / 3
24.1% KP
14,621
13.8% share
10,755g
213 CS · 7.1/m
Gin#1225
Warwick · Jungle
3 / 10 / 10
44.8% KP
12,225
11.5% share
9,966g
147 CS · 4.9/m
likezeka#ゼ カ
Orianna · Mid
5 / 6 / 7
41.4% KP
24,792
23.4% share
11,388g
225 CS · 7.5/m
Asuki#JP1
Kindred · ADC
7 / 9 / 2
31% KP
30,347
28.6% share
11,849g
184 CS · 6.2/m
Officialソナ男dism#2026
LeBlanc · Support
10 / 7 / 10
69% KP
23,959
22.6% share
10,846g
28 CS · 0.9/m
Red side
Victory強くなりたい私#5222
Ambessa · Top
3 / 4 / 7
28.6% KP
20,687
17% share
11,230g
231 CS · 7.7/m
くるみかん#123
Shaco · Jungle
12 / 3 / 15
77.1% KP
33,360
27.4% share
16,379g
258 CS · 8.6/m
てっこおおおおお#JP1
Akshan · Mid
9 / 4 / 9
51.4% KP
30,637
25.2% share
14,664g
203 CS · 6.8/m
Lee#JP2
Syndra · ADC
8 / 10 / 7
42.9% KP
30,834
25.3% share
13,788g
218 CS · 7.3/m
new number#suit
Alistar · Support
3 / 8 / 16
54.3% KP
6,183
5.1% share
9,409g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
