Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 71 days ago
6 / 4 / 10
K / D / A
34.8%
Kill participation
1,166.4
Damage / min
13,224g
440.8 gold / min
34
12 placed · 4 cleared
253
8.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory霧の森道#きりみち
Tryndamere · Top
14 / 12 / 4
39.1% KP
32,833
24.5% share
15,027g
207 CS · 6.9/m
bánh đậu xanh HP#kngon
Rengar · Jungle
15 / 5 / 8
50% KP
34,614
25.8% share
16,826g
250 CS · 8.3/m
Officialソナ男dism#2026
Zoe · Mid
6 / 4 / 10
34.8% KP
34,992
26.1% share
13,224g
253 CS · 8.4/m
Lillian#4585
Yunara · ADC
6 / 8 / 11
37% KP
20,861
15.5% share
14,338g
214 CS · 7.1/m
イーヤーサーサー#0128
Braum · Support
5 / 8 / 16
45.7% KP
10,860
8.1% share
9,755g
22 CS · 0.7/m
Red side
DefeatHzAzukiSs#Hz6
Yone · Top
5 / 13 / 9
38.9% KP
21,650
19.6% share
11,156g
174 CS · 5.8/m
くるみかん#123
Shaco · Jungle
12 / 7 / 10
61.1% KP
20,738
18.8% share
15,863g
197 CS · 6.6/m
一 途#1 3
Qiyana · Mid
6 / 9 / 5
30.6% KP
17,763
16.1% share
11,947g
205 CS · 6.8/m
尾中板井#JP1
Kai'Sa · ADC
11 / 7 / 13
66.7% KP
38,332
34.7% share
16,530g
235 CS · 7.8/m
Tako Yankee#1112
Leona · Support
2 / 10 / 21
63.9% KP
11,899
10.8% share
9,680g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
