Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 68 days ago
10 / 7 / 3
K / D / A
68.4%
Kill participation
996.7
Damage / min
13,305g
469.3 gold / min
25
6 placed · 3 cleared
199
7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBuff Camille#0812
Ambessa · Top
5 / 5 / 13
56.3% KP
32,579
26.6% share
11,193g
213 CS · 7.5/m
Kuroneko Ruri#Witch
Lee Sin · Jungle
14 / 4 / 10
75% KP
26,653
21.8% share
15,627g
209 CS · 7.4/m
エスパス日拓西武新宿駅前店#77777
Aurelion Sol · Mid
7 / 2 / 15
68.8% KP
30,950
25.3% share
12,345g
193 CS · 6.8/m
でぶっちょタロン#JP1
Ziggs · ADC
5 / 4 / 13
56.3% KP
26,411
21.6% share
12,931g
244 CS · 8.6/m
υ е#467
Rakan · Support
1 / 4 / 22
71.9% KP
5,777
4.7% share
8,444g
33 CS · 1.2/m
Red side
DefeatLillian#4585
Zaahen · Top
1 / 8 / 4
26.3% KP
13,890
15.7% share
10,144g
200 CS · 7.1/m
チーズ飴#JP1
Hecarim · Jungle
1 / 4 / 12
68.4% KP
17,908
20.2% share
12,340g
235 CS · 8.3/m
Officialソナ男dism#2026
Sylas · Mid
10 / 7 / 3
68.4% KP
28,257
31.8% share
13,305g
199 CS · 7/m
8114149#419
Kai'Sa · ADC
5 / 5 / 5
52.6% KP
17,600
19.8% share
13,339g
243 CS · 8.6/m
さぽねこ#HOOOK
Lissandra · Support
2 / 8 / 6
42.1% KP
11,094
12.5% share
7,439g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
