Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 67 days ago
15 / 6 / 16
K / D / A
73.8%
Kill participation
1,320.7
Damage / min
20,426g
493.2 gold / min
30
11 placed · 4 cleared
323
7.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNgorettahol#JP1
Jax · Top
6 / 11 / 8
33.3% KP
29,633
16.4% share
17,154g
282 CS · 6.8/m
Pig Killer#JP3
Lee Sin · Jungle
10 / 8 / 11
50% KP
35,428
19.7% share
18,469g
266 CS · 6.4/m
Officialソナ男dism#2026
Orianna · Mid
15 / 6 / 16
73.8% KP
54,701
30.4% share
20,426g
323 CS · 7.8/m
メコクル#0511
Viktor · ADC
5 / 11 / 12
40.5% KP
41,695
23.1% share
17,203g
265 CS · 6.4/m
Pyke GPT#urgot
Pyke · Support
6 / 14 / 10
38.1% KP
18,775
10.4% share
13,202g
40 CS · 1/m
Red side
Victory白黒抹茶あがりコーヒーゆずさくら#青柳うゐろ
Quinn · Top
9 / 11 / 15
48% KP
41,680
20.1% share
15,933g
218 CS · 5.3/m
チェンソーマン レゼ#レゼレゼ
Nidalee · Jungle
12 / 7 / 21
66% KP
50,402
24.3% share
19,062g
225 CS · 5.4/m
mantaro#manch
Ziggs · Mid
15 / 7 / 13
56% KP
60,619
29.2% share
19,239g
308 CS · 7.4/m
じゅうまんまんボルト#ピカチュウ
Jhin · ADC
11 / 10 / 17
56% KP
41,069
19.8% share
19,889g
320 CS · 7.7/m
清風様#VNadc
Thresh · Support
3 / 7 / 29
64% KP
13,679
6.6% share
12,973g
58 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
