Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 67 days ago
15 / 3 / 8
K / D / A
54.8%
Kill participation
1,515.2
Damage / min
15,879g
634.3 gold / min
33
8 placed · 4 cleared
244
9.7 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOfficialソナ男dism#2026
Jayce · Top
15 / 3 / 8
54.8% KP
37,931
32.6% share
15,879g
244 CS · 9.7/m
反町丶友樹#死亡遊戯
Viego · Jungle
12 / 2 / 6
42.9% KP
24,207
20.8% share
14,397g
206 CS · 8.2/m
Ngorettahol#JP1
Syndra · Mid
8 / 3 / 7
35.7% KP
26,268
22.6% share
12,251g
213 CS · 8.5/m
sad and bad#2026
Yunara · ADC
6 / 5 / 4
23.8% KP
23,729
20.4% share
12,500g
228 CS · 9.1/m
Itsmuri#muri
Lulu · Support
1 / 5 / 16
40.5% KP
4,303
3.7% share
7,904g
28 CS · 1.1/m
Red side
Defeatダッシュ東野MK2#JP1
Vel'Koz · Top
1 / 12 / 7
44.4% KP
12,601
19.1% share
7,132g
135 CS · 5.4/m
noaaa327#卡特剑圣
Master Yi · Jungle
8 / 11 / 3
61.1% KP
18,173
27.5% share
11,057g
145 CS · 5.8/m
want To Marry U#JP1
Ekko · Mid
3 / 7 / 6
50% KP
12,911
19.6% share
9,358g
185 CS · 7.4/m
Milan#bb6
Twitch · ADC
5 / 8 / 6
61.1% KP
15,054
22.8% share
11,840g
188 CS · 7.5/m
野上恭平#222
Bard · Support
1 / 4 / 12
72.2% KP
7,282
11% share
7,108g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
