Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 67 days ago
8 / 9 / 4
K / D / A
44.4%
Kill participation
1,074
Damage / min
14,428g
454.4 gold / min
43
13 placed · 3 cleared
273
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOfficialソナ男dism#2026
Corki · Top
8 / 9 / 4
44.4% KP
34,100
27.1% share
14,428g
273 CS · 8.6/m
No smite#0606
Jayce · Jungle
6 / 6 / 8
51.9% KP
27,754
22% share
15,850g
233 CS · 7.3/m
腑抜け野郎#444
Malzahar · Mid
3 / 6 / 4
25.9% KP
20,630
16.4% share
12,835g
315 CS · 9.9/m
らきじゃんぐる#ジャングル
Lucian · ADC
7 / 6 / 7
51.9% KP
23,446
18.6% share
14,912g
232 CS · 7.3/m
ScriniK#JP1
Vel'Koz · Support
3 / 11 / 8
40.7% KP
20,124
16% share
8,555g
32 CS · 1/m
Red side
Victoryjisoo#bp777
Kennen · Top
18 / 5 / 3
55.3% KP
40,678
35.7% share
16,966g
214 CS · 6.7/m
soccer0304yakyuu#君に凛ぐす
Lee Sin · Jungle
7 / 4 / 9
42.1% KP
17,072
15% share
13,296g
206 CS · 6.5/m
きおクシア#10万
Syndra · Mid
2 / 5 / 6
21.1% KP
18,040
15.8% share
12,970g
253 CS · 8/m
Forfun#Whyno
Caitlyn · ADC
8 / 6 / 9
44.7% KP
26,554
23.3% share
16,302g
272 CS · 8.6/m
CG Qoo#JP1
Bard · Support
3 / 7 / 17
52.6% KP
11,720
10.3% share
10,254g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
