Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 67 days ago
15 / 3 / 8
K / D / A
59%
Kill participation
1,084.7
Damage / min
19,419g
619.4 gold / min
29
11 placed · 3 cleared
295
9.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnrealApocalypse#Omoi
Sion · Top
9 / 11 / 10
48.7% KP
29,583
21% share
13,910g
172 CS · 5.5/m
Cage#2026
Sylas · Jungle
2 / 10 / 11
33.3% KP
23,293
16.5% share
11,866g
185 CS · 5.9/m
Officialソナ男dism#2026
Jayce · Mid
15 / 3 / 8
59% KP
34,006
24.1% share
19,419g
295 CS · 9.4/m
NeverLast#000
Yunara · ADC
9 / 8 / 12
53.8% KP
34,613
24.5% share
17,938g
241 CS · 7.7/m
とうわ#CN1
Morgana · Support
4 / 12 / 19
59% KP
19,524
13.8% share
11,295g
31 CS · 1/m
Red side
Defeatひよ船長#piyo
Twisted Fate · Top
7 / 11 / 8
34.1% KP
18,081
13.9% share
12,411g
146 CS · 4.7/m
クモのくも#JP1
Hecarim · Jungle
14 / 11 / 13
61.4% KP
28,881
22.2% share
14,467g
197 CS · 6.3/m
FIZZKING#123
Fizz · Mid
11 / 5 / 5
36.4% KP
28,469
21.9% share
13,302g
233 CS · 7.4/m
ダンゴムシ#14本あし
Xayah · ADC
12 / 5 / 12
54.5% KP
44,766
34.5% share
18,394g
306 CS · 9.8/m
らきじゃんぐる#ジャングル
Rell · Support
0 / 7 / 26
59.1% KP
9,727
7.5% share
8,709g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
