Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 67 days ago
9 / 2 / 9
K / D / A
66.7%
Kill participation
1,227.5
Damage / min
11,691g
497.1 gold / min
24
7 placed · 3 cleared
197
8.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeng丶chovy#JP1
Nasus · Top
7 / 2 / 3
37% KP
22,830
27.2% share
10,141g
162 CS · 6.9/m
Kreative#yuumi
Skarner · Jungle
2 / 0 / 11
48.1% KP
3,751
4.5% share
10,062g
152 CS · 6.5/m
Officialソナ男dism#2026
Annie · Mid
9 / 2 / 9
66.7% KP
28,867
34.4% share
11,691g
197 CS · 8.4/m
Color Your Night#wing
Ezreal · ADC
8 / 0 / 5
48.1% KP
22,842
27.2% share
14,940g
229 CS · 9.7/m
Ricky#りっきー
Karma · Support
1 / 1 / 13
51.9% KP
5,606
6.7% share
7,492g
32 CS · 1.4/m
Red side
DefeatBuff Camille#0812
Camille · Top
1 / 5 / 2
60% KP
23,201
39.8% share
9,440g
171 CS · 7.3/m
らきじゃんぐる#ジャングル
Kha'Zix · Jungle
1 / 5 / 1
40% KP
9,421
16.2% share
9,203g
170 CS · 7.2/m
noaaa327#卡特剑圣
Katarina · Mid
2 / 11 / 1
60% KP
10,954
18.8% share
7,558g
133 CS · 5.7/m
いちにち六試合#まで7
Corki · ADC
0 / 4 / 0
0% KP
8,498
14.6% share
9,672g
227 CS · 9.7/m
アンバサ#jp2
Yuumi · Support
1 / 2 / 0
20% KP
6,177
10.6% share
5,867g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
