Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 67 days ago
10 / 2 / 12
K / D / A
62.9%
Kill participation
1,290.2
Damage / min
15,856g
474.3 gold / min
28
7 placed · 3 cleared
250
7.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatszdx#1971
Olaf · Top
8 / 7 / 5
65% KP
36,572
26.3% share
16,122g
291 CS · 8.7/m
1vsAll#日新又日新
Skarner · Jungle
1 / 4 / 10
55% KP
23,621
17% share
11,763g
192 CS · 5.7/m
尾中板井#JP1
Sylas · Mid
6 / 9 / 8
70% KP
31,139
22.4% share
12,447g
179 CS · 5.4/m
Color Your Night#wing
Ezreal · ADC
4 / 8 / 2
30% KP
35,062
25.2% share
14,328g
284 CS · 8.5/m
BeryL#1205
Karma · Support
1 / 7 / 8
45% KP
12,912
9.3% share
8,295g
42 CS · 1.3/m
Red side
Victoryなお美信者#0808
Gragas · Top
5 / 4 / 11
45.7% KP
30,554
18.7% share
14,988g
256 CS · 7.7/m
Officialソナ男dism#2026
Naafiri · Jungle
10 / 2 / 12
62.9% KP
43,137
26.4% share
15,856g
250 CS · 7.5/m
Cage#2026
Vex · Mid
7 / 6 / 9
45.7% KP
34,312
21% share
12,379g
196 CS · 5.9/m
ふじもと#JP1
Yunara · ADC
6 / 3 / 12
51.4% KP
38,687
23.6% share
17,151g
277 CS · 8.3/m
東京ティーモ#JP1
Tahm Kench · Support
7 / 5 / 12
54.3% KP
16,939
10.4% share
11,641g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
