Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 67 days ago
7 / 3 / 11
K / D / A
72%
Kill participation
843.7
Damage / min
14,115g
547.8 gold / min
29
7 placed · 2 cleared
190
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかなう#burin
Mordekaiser · Top
1 / 6 / 3
19% KP
18,694
21.2% share
9,357g
211 CS · 8.2/m
소년가장원딜#태랑03
Vi · Jungle
6 / 5 / 7
61.9% KP
14,637
16.6% share
9,611g
150 CS · 5.8/m
YACHIYO#666
Qiyana · Mid
6 / 5 / 6
57.1% KP
25,268
28.6% share
9,499g
187 CS · 7.3/m
BeryL#1205
Jhin · ADC
4 / 5 / 9
61.9% KP
20,227
22.9% share
12,996g
230 CS · 8.9/m
清風様#VNadc
Rell · Support
4 / 4 / 12
76.2% KP
9,528
10.8% share
7,963g
40 CS · 1.6/m
Red side
Victoryszdx#1971
Tryndamere · Top
6 / 1 / 10
64% KP
18,490
20.9% share
12,433g
216 CS · 8.4/m
Officialソナ男dism#2026
Jayce · Jungle
7 / 3 / 11
72% KP
21,739
24.6% share
14,115g
190 CS · 7.4/m
Cage#2026
Sylas · Mid
7 / 6 / 11
72% KP
22,467
25.4% share
11,565g
169 CS · 6.6/m
Shun kei#JPN1
Jinx · ADC
4 / 4 / 12
64% KP
13,646
15.5% share
12,965g
228 CS · 8.8/m
Enty#ENTP1
Tahm Kench · Support
1 / 7 / 15
64% KP
11,942
13.5% share
7,353g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
