Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 67 days ago
8 / 3 / 17
K / D / A
62.5%
Kill participation
1,066
Damage / min
16,533g
538.5 gold / min
30
7 placed · 2 cleared
277
9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黄色のヨッシー#JP1
K'Sante · Top
4 / 6 / 6
40% KP
15,929
17.2% share
12,391g
229 CS · 7.5/m
かいっちょ#かいっちょ
Kayn · Jungle
5 / 11 / 12
68% KP
20,762
22.4% share
11,552g
154 CS · 5/m
마에스트로#4444
Hwei · Mid
7 / 5 / 8
60% KP
25,483
27.6% share
11,904g
244 CS · 7.9/m
namazun#JP1
Jinx · ADC
6 / 10 / 4
40% KP
12,193
13.2% share
11,238g
178 CS · 5.8/m
Enty#ENTP1
Senna · Support
3 / 8 / 16
76% KP
18,121
19.6% share
10,336g
21 CS · 0.7/m
Red side
VictoryKana0214#JP1
Azir · Top
7 / 1 / 7
35% KP
22,649
18.9% share
14,758g
292 CS · 9.5/m
Officialソナ男dism#2026
Naafiri · Jungle
8 / 3 / 17
62.5% KP
32,727
27.3% share
16,533g
277 CS · 9/m
KMS KMS KMS KMS#KMSky
Sylas · Mid
8 / 12 / 6
35% KP
26,542
22.2% share
12,237g
160 CS · 5.2/m
Shun kei#JPN1
Twitch · ADC
16 / 5 / 5
52.5% KP
27,335
22.8% share
15,693g
200 CS · 6.5/m
いちにち六試合#まで7
Maokai · Support
1 / 4 / 23
60% KP
10,574
8.8% share
9,396g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
