Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 54 days ago
6 / 5 / 4
K / D / A
30.3%
Kill participation
656.2
Damage / min
14,815g
436.6 gold / min
26
14 placed · 1 cleared
299
8.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChovy#JP111
Renekton · Top
4 / 10 / 3
25% KP
29,850
21% share
13,409g
273 CS · 8/m
東京ティーモ#JP1
Lee Sin · Jungle
4 / 4 / 6
35.7% KP
15,491
10.9% share
12,485g
188 CS · 5.5/m
buchikorosu#123
Qiyana · Mid
6 / 4 / 5
39.3% KP
32,295
22.8% share
14,459g
299 CS · 8.8/m
卯ノ花烈#初代剣八
Karthus · ADC
10 / 8 / 4
50% KP
44,906
31.7% share
14,728g
265 CS · 7.8/m
Jenthoph#1571
Taliyah · Support
4 / 7 / 8
42.9% KP
19,322
13.6% share
10,044g
41 CS · 1.2/m
Red side
Victoryシリカゲル#JP1
Illaoi · Top
5 / 3 / 10
45.5% KP
35,671
26.2% share
15,389g
282 CS · 8.3/m
locustconvictio#456
Sejuani · Jungle
9 / 1 / 11
60.6% KP
23,283
17.1% share
15,846g
238 CS · 7/m
Officialソナ男dism#2026
Naafiri · Mid
6 / 5 / 4
30.3% KP
22,268
16.4% share
14,815g
299 CS · 8.8/m
一 生#JP1
Zed · ADC
10 / 9 / 4
42.4% KP
34,506
25.4% share
17,488g
258 CS · 7.6/m
つきかみ#8339
Brand · Support
3 / 10 / 10
39.4% KP
20,382
15% share
10,751g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
