Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 53 days ago
3 / 9 / 14
K / D / A
70.8%
Kill participation
563.1
Damage / min
8,373g
314.6 gold / min
59
26 placed · 5 cleared
40
1.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryリコピン#OXO
Garen · Top
2 / 7 / 8
32.3% KP
17,598
16.2% share
9,844g
184 CS · 6.9/m
たいくつひと#JP1
Lee Sin · Jungle
5 / 5 / 11
51.6% KP
16,208
14.9% share
11,196g
163 CS · 6.1/m
裏八寸#JP2
Gragas · Mid
1 / 4 / 7
25.8% KP
14,963
13.8% share
9,732g
196 CS · 7.4/m
Kibunyasan#JP1
Samira · ADC
23 / 3 / 2
80.6% KP
51,315
47.2% share
20,688g
248 CS · 9.3/m
キャタピー#Lv100
Alistar · Support
0 / 5 / 27
87.1% KP
8,592
7.9% share
9,236g
23 CS · 0.9/m
Red side
Defeatかなう#burin
Ornn · Top
1 / 6 / 11
50% KP
21,779
23.1% share
9,521g
202 CS · 7.6/m
fullclearonly#zzz
Bel'Veth · Jungle
6 / 3 / 4
41.7% KP
11,483
12.2% share
11,982g
203 CS · 7.6/m
ハメ仲間#VN69
LeBlanc · Mid
5 / 5 / 6
45.8% KP
25,033
26.6% share
10,582g
206 CS · 7.7/m
Progressing#1123
Jhin · ADC
9 / 8 / 5
58.3% KP
20,974
22.3% share
12,446g
159 CS · 6/m
Officialソナ男dism#2026
Sylas · Support
3 / 9 / 14
70.8% KP
14,988
15.9% share
8,373g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
