Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 53 days ago
13 / 8 / 5
K / D / A
72%
Kill participation
1,367.2
Damage / min
14,896g
479 gold / min
42
13 placed · 4 cleared
248
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOfficialソナ男dism#2026
Jayce · Top
13 / 8 / 5
72% KP
42,519
39.3% share
14,896g
248 CS · 8/m
小天才OvO#0209
Nidalee · Jungle
4 / 4 / 4
32% KP
17,300
16% share
10,680g
172 CS · 5.5/m
fullmagic#JP1
Anivia · Mid
3 / 5 / 2
20% KP
14,741
13.6% share
10,086g
216 CS · 6.9/m
ASAP#AWGE
Ezreal · ADC
5 / 5 / 1
24% KP
25,917
24% share
12,695g
258 CS · 8.3/m
Lume#misa
Karma · Support
0 / 4 / 6
24% KP
7,631
7.1% share
7,324g
50 CS · 1.6/m
Red side
Victory対ありでした#始まり
Zaahen · Top
3 / 10 / 8
42.3% KP
18,546
15.7% share
11,431g
167 CS · 5.4/m
Oppenheimer#japs
Lillia · Jungle
12 / 1 / 5
65.4% KP
30,640
26% share
19,251g
330 CS · 10.6/m
JPKRスタンミスペシャル7se#C1npo
Yasuo · Mid
0 / 5 / 9
34.6% KP
25,422
21.5% share
11,497g
238 CS · 7.7/m
Gold Silver#777
Draven · ADC
11 / 4 / 5
61.5% KP
33,154
28.1% share
17,930g
230 CS · 7.4/m
アヌエル#AAA
Nautilus · Support
0 / 5 / 16
61.5% KP
10,307
8.7% share
9,289g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
