Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 53 days ago
14 / 3 / 3
K / D / A
63%
Kill participation
1,008.1
Damage / min
14,964g
478.6 gold / min
29
6 placed · 5 cleared
229
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeng丶chovy#JP1
Jax · Top
5 / 3 / 3
29.6% KP
22,419
18.7% share
14,674g
255 CS · 8.2/m
golichanZ#leeee
Quinn · Jungle
4 / 1 / 5
33.3% KP
21,683
18.1% share
15,584g
268 CS · 8.6/m
Officialソナ男dism#2026
Locke · Mid
14 / 3 / 3
63% KP
31,521
26.3% share
14,964g
229 CS · 7.3/m
Julian#JP2
Ezreal · ADC
4 / 4 / 7
40.7% KP
27,772
23.1% share
16,495g
305 CS · 9.8/m
IMBA Hime#JP1
Zyra · Support
0 / 6 / 6
22.2% KP
16,676
13.9% share
8,130g
38 CS · 1.2/m
Red side
DefeatHipiYa#JP1
Shen · Top
3 / 5 / 3
35.3% KP
15,452
14.6% share
11,066g
212 CS · 6.8/m
BLG Xun#비가 와요
Qiyana · Jungle
3 / 2 / 2
29.4% KP
12,879
12.1% share
14,720g
296 CS · 9.5/m
ねすてぃー#7474
Zed · Mid
4 / 5 / 2
35.3% KP
36,439
34.3% share
14,840g
263 CS · 8.4/m
Lp3#zzz
Ziggs · ADC
4 / 10 / 5
52.9% KP
24,127
22.7% share
11,544g
223 CS · 7.1/m
Nhót#0892
Swain · Support
3 / 5 / 6
52.9% KP
17,289
16.3% share
8,490g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
