Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 53 days ago
5 / 4 / 1
K / D / A
26.1%
Kill participation
975.1
Damage / min
13,320g
519.3 gold / min
42
13 placed · 6 cleared
273
10.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShn1#Shin1
Riven · Top
9 / 5 / 2
47.8% KP
18,959
21% share
13,415g
216 CS · 8.4/m
besu#JP1
Shaco · Jungle
5 / 0 / 8
56.5% KP
16,387
18.1% share
11,332g
196 CS · 7.6/m
Officialソナ男dism#2026
Tristana · Mid
5 / 4 / 1
26.1% KP
25,011
27.7% share
13,320g
273 CS · 10.6/m
Kaisa JG main#533
Heimerdinger · ADC
2 / 4 / 7
39.1% KP
22,466
24.9% share
11,589g
203 CS · 7.9/m
chico#JP1
Leona · Support
2 / 4 / 9
47.8% KP
7,569
8.4% share
7,511g
32 CS · 1.2/m
Red side
Defeat子持ち会社員#atfil
Sion · Top
1 / 3 / 3
25% KP
8,625
13.7% share
9,455g
204 CS · 8/m
ENAKING#KR2
Diana · Jungle
6 / 3 / 1
43.8% KP
12,411
19.8% share
11,900g
210 CS · 8.2/m
jisoo#bp777
Ryze · Mid
4 / 5 / 2
37.5% KP
15,825
25.2% share
9,970g
225 CS · 8.8/m
dresscodeMOBA#5772
Sivir · ADC
4 / 3 / 2
37.5% KP
19,169
30.5% share
11,537g
231 CS · 9/m
你竟然输给了肥胖的我#接受吧
Karma · Support
1 / 9 / 7
50% KP
6,750
10.8% share
6,596g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
