Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 53 days ago
6 / 7 / 5
K / D / A
55%
Kill participation
826
Damage / min
10,322g
387.3 gold / min
18
6 placed · 0 cleared
174
6.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsunday#muri
Ambessa · Top
0 / 6 / 4
20% KP
11,899
15.1% share
8,258g
202 CS · 7.6/m
洗芬茄薇Mokurooo#新宿大剧院
Zyra · Jungle
2 / 4 / 7
45% KP
13,729
17.4% share
10,537g
203 CS · 7.6/m
Officialソナ男dism#2026
Locke · Mid
6 / 7 / 5
55% KP
22,012
27.9% share
10,322g
174 CS · 6.5/m
a101385#856
Kai'Sa · ADC
9 / 6 / 2
55% KP
22,476
28.5% share
14,848g
231 CS · 8.7/m
泳ぎたいたい焼き#JP1
Nautilus · Support
3 / 9 / 8
55% KP
8,675
11% share
7,871g
29 CS · 1.1/m
Red side
Victoryロリコン#ロリです
Udyr · Top
5 / 3 / 8
40.6% KP
14,775
15.8% share
11,486g
198 CS · 7.4/m
gaman#7897
Ivern · Jungle
1 / 1 / 22
71.9% KP
6,993
7.5% share
10,631g
139 CS · 5.2/m
YACHIYO#666
Qiyana · Mid
15 / 4 / 5
62.5% KP
38,674
41.4% share
14,613g
180 CS · 6.8/m
Lee#JP2
Jinx · ADC
8 / 7 / 5
40.6% KP
22,948
24.6% share
12,878g
211 CS · 7.9/m
いちにち六試合#まで7
Thresh · Support
3 / 5 / 15
56.3% KP
10,008
10.7% share
8,733g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
