Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 53 days ago
7 / 3 / 12
K / D / A
57.6%
Kill participation
940.9
Damage / min
12,436g
455 gold / min
23
8 placed · 3 cleared
224
8.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhinkomori#JP1
Jayce · Top
9 / 7 / 6
45.5% KP
29,999
28.7% share
11,726g
204 CS · 7.5/m
soccer0304yakyuu#君に凛ぐす
Trundle · Jungle
5 / 3 / 14
57.6% KP
13,553
13% share
13,362g
231 CS · 8.5/m
Officialソナ男dism#2026
Sylas · Mid
7 / 3 / 12
57.6% KP
25,719
24.6% share
12,436g
224 CS · 8.2/m
namazun#JP1
Jinx · ADC
11 / 3 / 10
63.6% KP
27,209
26.1% share
15,101g
260 CS · 9.5/m
一番弟子#JP1
Blitzcrank · Support
1 / 1 / 21
66.7% KP
7,936
7.6% share
8,851g
21 CS · 0.8/m
Red side
Defeat1vsAll#日新又日新
Gragas · Top
5 / 4 / 5
58.8% KP
23,838
29.4% share
11,298g
218 CS · 8/m
Kina#き な
Bel'Veth · Jungle
3 / 8 / 2
29.4% KP
12,197
15.1% share
10,227g
185 CS · 6.8/m
しろい#snow
Ekko · Mid
2 / 6 / 6
47.1% KP
20,478
25.3% share
8,960g
200 CS · 7.3/m
豚トロ#umai
Jhin · ADC
6 / 5 / 2
47.1% KP
14,552
18% share
14,098g
226 CS · 8.3/m
チーズ飴#JP1
Maokai · Support
1 / 10 / 6
41.2% KP
9,947
12.3% share
7,240g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
