Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 53 days ago
16 / 8 / 6
K / D / A
53.7%
Kill participation
1,124.9
Damage / min
15,474g
504 gold / min
39
9 placed · 7 cleared
196
6.4 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForfun#Whyno
Gnar · Top
5 / 10 / 10
36.6% KP
18,938
17.2% share
12,465g
187 CS · 6.1/m
Jug riven test#断剑重铸
Aatrox · Jungle
10 / 6 / 17
65.9% KP
21,215
19.3% share
16,354g
211 CS · 6.9/m
Officialソナ男dism#2026
Aurora · Mid
16 / 8 / 6
53.7% KP
34,535
31.4% share
15,474g
196 CS · 6.4/m
清風様#VNadc
Sivir · ADC
9 / 8 / 17
63.4% KP
28,057
25.5% share
17,694g
228 CS · 7.4/m
HMG CoA#11222
Sejuani · Support
1 / 9 / 18
46.3% KP
7,119
6.5% share
8,848g
31 CS · 1/m
Red side
DefeatNO GG PLZ#JP1
Malphite · Top
8 / 10 / 5
32.5% KP
26,241
21.4% share
12,900g
241 CS · 7.9/m
MGTnGKI#yyds
Kindred · Jungle
13 / 7 / 7
50% KP
26,157
21.3% share
16,192g
268 CS · 8.7/m
Cage#2026
Viktor · Mid
11 / 10 / 7
45% KP
40,208
32.7% share
13,401g
216 CS · 7/m
YonYon#RoRo
Sylas · ADC
4 / 7 / 8
30% KP
11,082
9% share
11,279g
191 CS · 6.2/m
xxxxxxxvxxxxxxx#12345
Camille · Support
4 / 7 / 16
50% KP
19,190
15.6% share
10,799g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
