Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 52 days ago
10 / 6 / 12
K / D / A
53.7%
Kill participation
1,070.1
Damage / min
15,186g
435.1 gold / min
137
59 placed · 11 cleared
92
2.6 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatしゅんた1106#JP1
Shen · Top
9 / 10 / 20
54.7% KP
27,943
17.4% share
15,242g
237 CS · 6.8/m
虫ハンター#EZPZ
Kha'Zix · Jungle
7 / 6 / 17
45.3% KP
26,539
16.5% share
17,275g
248 CS · 7.1/m
しゅわしゅわmid#JP1
Locke · Mid
15 / 14 / 5
37.7% KP
30,631
19.1% share
15,298g
198 CS · 5.7/m
saikoro700#11111
Swain · ADC
18 / 4 / 18
67.9% KP
56,465
35.2% share
20,997g
280 CS · 8/m
Capta1n Minh Hùm#M99
Nautilus · Support
4 / 8 / 26
56.6% KP
19,045
11.9% share
11,858g
35 CS · 1/m
Red side
VictoryExcellent Neeko#JP0
Neeko · Top
5 / 11 / 12
41.5% KP
36,624
19.5% share
15,210g
247 CS · 7.1/m
lemonmanf#4230
Elise · Jungle
9 / 11 / 8
41.5% KP
24,667
13.2% share
15,312g
215 CS · 6.2/m
Cage#2026
Zed · Mid
16 / 10 / 9
61% KP
72,214
38.5% share
18,741g
248 CS · 7.1/m
Oisiina#0000
Draven · ADC
1 / 15 / 2
7.3% KP
16,718
8.9% share
14,975g
289 CS · 8.3/m
Officialソナ男dism#2026
Pantheon · Support
10 / 6 / 12
53.7% KP
37,347
19.9% share
15,186g
92 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
