Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 52 days ago
7 / 5 / 5
K / D / A
50%
Kill participation
953.3
Damage / min
13,927g
504.6 gold / min
41
12 placed · 5 cleared
170
6.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatカオスホーンテイル#Solo
Darius · Top
10 / 7 / 2
50% KP
24,552
25.1% share
13,918g
209 CS · 7.6/m
Officialソナ男dism#2026
Kha'Zix · Jungle
7 / 5 / 5
50% KP
26,311
26.9% share
13,927g
170 CS · 6.2/m
Excellent Neeko#JP0
Neeko · Mid
3 / 10 / 7
41.7% KP
18,590
19% share
9,448g
157 CS · 5.7/m
ダンくん#765
Ashe · ADC
3 / 8 / 6
37.5% KP
14,855
15.2% share
11,806g
194 CS · 7/m
いちにち六試合#まで7
Seraphine · Support
1 / 9 / 10
45.8% KP
13,619
13.9% share
7,622g
35 CS · 1.3/m
Red side
Victoryしゅんた1106#JP1
Shen · Top
5 / 9 / 8
33.3% KP
15,866
14.6% share
9,492g
149 CS · 5.4/m
buchikorosu#123
Sylas · Jungle
11 / 6 / 13
61.5% KP
26,254
24.1% share
14,157g
199 CS · 7.2/m
スナギモ#JP1
Yasuo · Mid
7 / 2 / 13
51.3% KP
25,581
23.5% share
12,160g
231 CS · 8.4/m
Blue eyes#2026
Viktor · ADC
12 / 4 / 16
71.8% KP
32,676
30% share
14,995g
214 CS · 7.8/m
天竺葵#0113
Nami · Support
4 / 3 / 23
69.2% KP
8,639
7.9% share
9,887g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
